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Apple iPhone 17 Pro review: Come for the camera, stay for the battery
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Apple iPhone 17 Pro
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Apple iPhone 17 Pro review: Come for the camera, stay for the battery
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Lemmy
Pixel 11 doesn't meet the GrapheneOS security standards and may be skipped
We have a partial port of GrapheneOS to the Pixel 11 series after a week of work on it. We're unable to complete the port due to lack of support for ARM hardware memory tagging in software, firmware and near certainly hardware. It appears Google cut an important security feature to save money. ARM hardware memory tagging (MTE) is used by GrapheneOS across the entire base OS including the kernel and every standard base OS process. It's only temporarily disabled for a few device-specific processes. It greatly improves protection against nearly all remote exploits and many local exploits. Pixel 8 launched with hardware MTE support in October 2023. We integrated it into our hardened_malloc project and began using it across the OS later that month. Android and the Pixel OS never started using it by default. Android Advanced Protection Mode in Android 16 enables it for a few processes. Apple's Memory Integrity Enforcement (MIE) is an always enabled feature on the iPhone 17. It's simply a high quality implementation of MTE using the latest standard extensions. It uses MTE in the most secure mode in the kernel and a large portion of userbase. They did a very good job integrating it. Apple's MIE and Android 16+ AAPM don't use MTE for user installed apps unless those explicitly opt in. GrapheneOS enables it for more apps automatically and has a toggle for users to opt-in for every user installed app. There's a per-app toggle to opt-out for incompatible apps which is uncommon. Neither iOS or Android encourage app developers to opt into MTE and other more aggressive security features used in the base OS. Apple's docs warn developers of performance and stability issues. Even Signal doesn't opt-in. Our approach enables forcing using MTE in the standard allocators regardless. Pixel 11 does have security improvements including moving to post-quantum secure verified boot (ML-DSA) and replacing Samsung Shannon IMS with AOSP IMS. Titan M3 should significantly improve protection against data extraction in Before First Unlock state. It's too bad they ruined it by cutting MTE. Pixel 11 series is a lot more expensive for an incremental improvement to the CPU, the same underpowered GPU and reduced RAM for the Pro base models. They finally caught up to the last generation of Qualcomm cellular radio. It's overpriced, the upgrades aren't impressive and losing MTE is appalling. Compared to the Pixel 11, a Snapdragon 8 Elite Gen 5 has 40% higher single threaded CPU performance, 80% higher multi threaded performance, over 100% higher GPU performance and a far better cellular radio. It also finally has MTE. The next gen is what will be in the first Motorola with GrapheneOS. Pixel 9a and earlier (including Nexus devices) were the Android Open Source Project reference devices. Pixel support was removed from AOSP with Android 16. It's now harder to support Pixels than many other devices and massive progress towards open source firmware and driver libraries was discarded. Compared to the stock Pixel OS, GrapheneOS ships AOSP patches months earlier and Linux kernel patches many months earlier. However, we rely on them for firmware and most driver updates. We also want to move to new kernel branches earlier. These things can be improved with our Motorola partnership. We strongly recommend against buying Pixel 11 devices. Pixel 8, 9 and 10 have much better overall security for GrapheneOS. Pixel 10 is cheaper with similar hardware and MTE. Pixel 11's Titan M3 should improve BFU security for users without a strong passphrase, but losing MTE craters AFU security. We haven't determined what to do about this situation. It may be best for us to skip the Pixel 11 series devices. We can shift our focus entirely to the upcoming Motorola devices instead. Pixel 10a was really a 9th gen Pixel, so hopefully the Pixel 11a does the same with 10th gen and includes MTE.
android 413 16
Steam Deck / Gaming News #7
As is now a tradition (this is my 7th of these posts - after rejoining Lemmy just 28 days ago!) you'll know the drill. I want to at least *try* give a personal look at the news I've spotted in gaming and the Steam Deck which has interested me most. This isn't anything refined, official (or possibly even 'good') - just me trying to bring that feeling back of old games sites, old games blogs. Before ads and begging for Patreon subs became a focus on a game site above the content. Anyway, if you're interested, grab a cup of coffee or tea and sit down for a read: ------------------------------------------------------------------ # **Denuvo** A couple of games have a notable Denuvo DRM announcement. *Mandragora: Whispers of the Witch Tree* drops Denuvo ahead of its launch. They wrote a rather detailed and clear post themselves, which they shared on Steam:  ...the pessimist in me thinks maybe they realized that with the side-scroller coming to Switch any potential piracy on the title would be inevitable regardless. But...maybe they just *do* care what the community thinks, as they said in their announcement? *inZoi* also was meant to ship with Denuvo, but made a similar announcement that they will in fact *not* be using it. The screenshots are from the announcement made by Kjun (Producer and Director):    ------------------------------------------------------------------ # ***GOG News*** # Sudeki You might have noticed that ***Sudeki*** which was removed from GOG has been relisted!  We're all to familiar with the sad state of delisting games, and it always makes *me* sad to see the postings by GOG staff letting gamers know a title is being removed (remember, this is *never* GOG's doing - it is entirely up to publishers) But now we've got it back :) As to *why* it was removed in the first place? No definitive answer exists, nor was any statement given explaining it back on removal. [Though this page on delistedgames does at least in some way indicate some reasoning](https://delistedgames.com/sudeki/): > Sudeki was likely delisted after the expiration of Climax’s publishing deal with GOG.com. Climax Group does not appear to be dormant but their production has dropped significantly over the last few years. It’s possible that the terms of their agreement with GOG.com could be renewed and the game returned to sale in the future. However, it is also possible that Climax is winding down operations and the game could be delisted from Steam as well. # GOG Profit: Seemingly, a bad year. [You can read the full report here, if you have any inclination, but the most interesting numbers are the following:](https://www.cdprojekt.com/en/wp-content/uploads-en/2025/03/consolidated-financial-statements-of-the-cd-projekt-group-for-2024.pdf) **GOG net profit in thousands PLN** * **2023**: 10,255 * **2024**: 1,134 ***Sales revenue:*** * **2023**: 234969 * **2024**: 199,338 # Quick GOG points of interest: * [The pre-order for System Shock 2's 25th anniversary remaster is still love on GOG's site, and the game is getting a lot of sim-fans very excited! Playable on June 26th this year!](https://www.gog.com/en/game/system_shockr_2_25th_anniversary_remaster) * A fun thread is up on the GOG forum showing the idea of 'pizza for GOG's team': > This is my ethical pressing, on GOG's management to reward GOG's Team with pizza.* > Please order a game for yourself up to $2.99. This will symbolize a slice.* * If you want to order the team a 'slice' then you can do so [with this thread here on the forum. Personally I think this is a lovely idea, in what it symbolizes](https://www.gog.com/forum/general/pizza_for_gogs_team_takeaway_127829/page1) * A bunch of titles from Handy Games were added to GOG, including Meganoid, Sir Questionnaire, Gunslugs, Gunslugs 2 and Snake Core. All with some hefty discounts, too. * Stellaris: BioGenesis (the new expansion for Stellaris) is also up for a pre-order. This isn't me condoning pre-ordering - let's face it these days the very concept is playing with fire. But it's a good heads-up for what is coming. Of it they state: > *In Stellaris: BioGenesis, step into the role of a master geneticist, sculpting the galaxy to your design with living ships, engineered ecosystems, and enhanced species. Forge new paths with unparalleled bioengineering tools to create a civilization that thrives on adaptability and evolution – or exploit these tools to dominate the stars.* # More physical DVD covers: My addiction is the fact that people create physical collections of their GOG games. To my knowledge (after lurking so many of these), most of the users do *not* include a backup of the install files in the case. This is *purely* for a display - to show their fav games on a shelf. And I love that. I just adore how there's a dedicated community who design print and display their fav modern GOG titles in DVD covers. For no practical use other than to look pretty! Here's a handful more I found :)     ------------------------------------------------------------------ # ***FTL***  A dedicated fan of the game FTL: Faster Than Light has released their own ergonomic community control layout. Considering how poor the controls are on the Steam Deck, it seems like FLT players are kinda head over heels with this idea, so I thought those few who might have missed it here might appreciate it, too.  > Frictionless player experience for FTL Newbies and Veteran Space Captains alike. The "Steam Deck/Game Pad Layout" Of it, the creator states: *"Being a long time fan of the game FTL, I was so excited to get it on my Deck. It was among the first few games I downloaded, and I fired it up not long after. I quickly discovered the countrol [*let the record show this is **not** my spelling error, but the user's!!!*] scheme was nearly unusable. At least, it sure didn't feel like a proper handheld hyperspace experience.* *I've spent a few hours customizing my control layout for the Steam Deck. I've made a very user friendly and intuitive control scheme. Easy to start using but very practical. All the necessary actions are right where I feel they should be, with room to customize the controls to perfect your cockpit.* The layout is called: "Steam deck/Game Pad layout" by EPICMAN. ------------------------------------------------------------------ # ***Epic Games***  # Sale: The Epic Games Spring Sale has begun on their site, coming a day-and-a-bit earlier than it was expected to launch. Deals end on April 9th, at 11 AM ET. Some highlights for deals include: * Marvel's Spider-Man Remastered: -50% off * Ghost of Tsushima Director's Cut -33% off * Alan Wake 2 Deluxe Ed. -50% off * God of War -60% off And so on and so forth. Worth a look, if you like deals. # Mobile: Their mobile app (available on iOS and Android) now has a search bar! I mean...a low bar to celebrate (I'm also struggling to find a bar pun joke so I'll abandon the effort here), but...they now have one. They are also giving away mobile games each week now. Before it was monthly, but now each week you'll be able to claim free games there - much like their PC games efforts. You can currently claim Super Meat Boy Forever Mobile, and Eastern Exorcist, and in 16 hours or so you will be able to claim their next lot! ------------------------------------------------------------------ # Nintendo PlayStation  Well, if you don't know the old history behind the greatest split-before-it-took-off gaming duo: Nintendo and Sony, then you can check these out: * [An overview of what the Nintendo PlayStation was](https://playstation.fandom.com/wiki/Nintendo_PlayStation) * [An IGN article going into more depth on it here](https://www.ign.com/articles/how-the-unreleased-nintendo-playstation-became-the-most-valuable-game-console-ever) * [Ben Heck's 'teardown' on the console via YouTube - this one is great, and in multiple parts!](https://www.youtube.com/watch?v=ug-CyGXMabg) ...anyway. For the longest time, only one of these was known to exist, in people's hands anyway. It sold for around $350,000 and I wonder if the buyer now regrets that because there has been another pop up that (*to me, at least*) looks far prettier! Another of the prototype consoles created in the early 1990s has come to light, this one belonging to the PlayStation co-creator - Ken Kutaragi. Who kept it in his closet the whole time (which actually helped - no yellowing of the plastic!) Only a handful of photos, which are:    ------------------------------------------------------------------ # Itty-Bitty-Gameboy-Committee On the theme of console hardware, I'm kinda enamored by the littlest Gameboy that ever lived, which I stumbled over. This console is available on Aliexpress, and there's apparently been a few YouTube videos on it [like this one here, and yes...it's a tiny way to play!](https://www.youtube.com/watch?v=57J5nooG13A) But this user (MrRetroplayer) shared: *I made a custom case for the Game Boy Mini, reminiscent of the original Game Boy box. Thanks to David for helping me find a case and personalize these stickers. I love how it looks now!* And the photos are adorable, and actually kinda cool.     ------------------------------------------------------------------ # Pi Tin: P.S. I'm also kinda in love with how cute the Raspberry Pi project: the Pi Tin is. *"𝘗𝘪 𝘛𝘪𝘯 𝘪𝘴 𝘢𝘯 𝘰𝘱𝘦𝘯 𝘴𝘰𝘶𝘳𝘤𝘦 𝘳𝘦𝘵𝘳𝘰 𝘨𝘢𝘮𝘪𝘯𝘨 𝘥𝘦𝘷𝘪𝘤𝘦 𝘥𝘦𝘴𝘪𝘨𝘯𝘦𝘥 𝘢𝘳𝘰𝘶𝘯𝘥 𝘵𝘩𝘦 𝘙𝘢𝘴𝘱𝘣𝘦𝘳𝘳𝘺 𝘗𝘪 𝘡𝘦𝘳𝘰 𝟤 𝘞... ...t𝘩𝘦 𝘗𝘪 𝘡𝘦𝘳𝘰 𝟤 𝘞 𝘪𝘴 𝘤𝘢𝘱𝘢𝘣𝘭𝘦 𝘰𝘧 𝘦𝘮𝘶𝘭𝘢𝘵𝘪𝘯𝘨 𝘮𝘰𝘴𝘵 𝘚𝘕𝘌𝘚, 𝘎𝘉𝘈, 𝘗𝘚𝟣, 𝘎𝘦𝘯𝘦𝘴𝘪𝘴/𝘔𝘦𝘨𝘢𝘥𝘳𝘪𝘷𝘦, 𝘢𝘯𝘥 𝘦𝘷𝘦𝘯 𝘴𝘰𝘮𝘦 𝘕𝟨𝟦 𝘨𝘢𝘮𝘦𝘴"* Either 3DPrinting the enclosure, or using an Altoids tin of all things. [The link to the project is here](https://jackw01.github.io/pi-tin/index) And some photos, of course:     ------------------------------------------------------------------ # Burger? Okay the last one, I shared this a few days ago and I can't stop myself from doing so again. So for my (𝘴𝘵𝘳𝘢𝘯𝘨𝘦𝘭𝘺 𝘨𝘳𝘰𝘸𝘪𝘯𝘨) list of quite odd consoles I've posted about, this one may take the cake (*no lie*) A famicom/NES clone designed to have a burger's pattern on it was canceled for release made by McDonald's China themselves. It was cancelled and not 'released', but...obviously is still around to buy. Apparently for around $70 (I'd assume USD?):    This one reminds me of the recent Tetris made to look like a big chicken nugget:  ------------------------------------------------------------------ # Genshin Impact Control:  For those who love Android gaming, and who love Genshin, you might be happy to know that they've added controller support for android. Finally. > To my understanding, they had some sort of "unspoken exclusivity deal" with Apple to only allow controllers on iOS devices (iPhone and iPad). Controllers have always worked on Genshin Impact with iOS. > The fact that they finally allowed Android to use controllers is probably a combination of many things. My guess is that it's because iPhones are massively more popular in Asia, Genshin's primary target audience; but Western fans (who are more likely to use Android than Asians are) essentially kept bugging them about it so much that they finally caved and gave us what we wanted. Regardless, yay for Android! ------------------------------------------------------------------ # Nintendo Direct Of the upcoming Nintendo Direct (3/27/25), Nintendo states: *"Tune in on March 27th, at 7 a.m. PT for a livestreamed Nintendo Direct, featuring around 30 minutes of upcoming games for Nintendo Switch. There will be no updates about Nintendo Switch 2 during this presentation.* *Information about Nintendo Switch 2 will be shared on April 2nd at 6 a.m. PT in the Nintendo Direct: Nintendo Switch 2 – 4.2.2025 presentation"* [A link to which is here, for future reference](https://www.nintendo.com/us/nintendo-direct/3-27-2025/) ------------------------------------------------------------------ # POE patch is live:  - *honestly I still have no idea what POE is. Is it Pillars of Eternity? Path of Exile? Edgar Allan?* Turn based combat seems to be the focus of what is making those who play the mysterious POE most excited. [Whatever it actually is, I'll leave this link for someone who might want to know](https://forums.obsidian.net/topic/134573-patch-138087535-is-live/) ------------------------------------------------------------------ # Game Informer is back:  And the entire team has returned for its...return! Their 'lost' content has been reinstated: all reviews, interviews, videos, old crew and monthly magazines - all up and returned to the internet: https://www.gameinformer.com/ There's not much I can prattle on about for this, but there *is* a nice link to a nice and heartfelt video they posted on YouTube: [The link is here, so check it out!](https://www.youtube.com/watch?v=eoVfBvxKdm0) ------------------------------------------------------------------ # EmuDeck: 4 days back we saw an update to EmuDeck. Version 2.4: - Integration selection - Auto add ESDE to Steam - New Bios checker - BYO Citron - Azahar - New wiki: manual.emudeck.com - New Emulators for EmuDeck Windows : Model 2, Supermodel y BigPemu [A feature reel is here, on YouTube via this link](https://www.youtube.com/watch?v=sZL5Z1STSTk) And if you're wondering if people had issues with the update, and if it broke some users set-ups? [Yes. Yes it did.](https://old.reddit.com/r/EmuDeck/comments/1ji7a88/citra_disappeared_after_the_update/) But of course, Y.M.M.V. ------------------------------------------------------------------ # Junk Store:  Speaking of updates, Junk Store (playing Epic Games titles and GOG games on the Steam Deck) has shown what is coming up (at least in part) for what's next for Junk Store. [I shared a dedicated post about that here on Lemmy early this morning, so you'll be able to see it here if you're inclined to read more details.](https://lemmy.world/post/27395501) The long story short though? Junk Store is changing with a *lot* coming to how things work. I'd encourage you to check it out. [SDHQ posted an article[(https://steamdeckhq.com/news/junk-store-is-coming-back-with-new-features/) [As did Gaming On Linux](https://www.gamingonlinux.com/2025/03/junk-store-plugin-for-steam-deck-plans-new-release-as-closed-source-paid-software-to-run-other-stores/) ...though neither add anything at all to the initial post. Just...read the post. ------------------------------------------------------------------ # FitGirl If you know, then you know. But if you don't? FitGirl is a repacker of games - for games piracy. This isn't a piece *on* FitGirl, but instead I wanted to mention that someone donated 0.5 BTC Bitcoin her. That's rougly 42K USD.  That's a *lot* of games the donator could have just bought. Regardless, this is the biggest donation I know of to a piracy site. ------------------------------------------------------------------ # ***Emulation*** # Dolphin now boots every Wii game "The Daring Game For Girls" was the final Wii game listed on the Dolphin wiki that would flat-out not even start under normal circumstances, hanging right after the initial Wii remote safety screen unless the CPU was underclocked to 6%. However, a game patch has now been included in Dolphin to allow the game to finally boot. This was the last Wii game marked as broken. The only other things left in the category are Triforce games and the Wii U Menu redirect channel (yes, you can actually install it on an original Wii. It hangs in Dolphin while it restarts a real Wii). Now, to be clear, there are games that still don't really get that much further - Active Life: Magical Carnival, Jerry Rice & Nitus' Dog Football and Diatomic still cannot get in-game. Still, a notable milestone none the less. # Azahar 2120 - 3DS - (the first stable release!) has been released > This changelog treats the merge of PabloMK7's fork and Lime3DS as a base upon which all of the changes listed here are applied. The changes added in Lime3DS and PabloMK7's fork during 2024, alongside the changes introduced in Azahar, will be discussed in more detail as part of our first progress report. * [A link to the GitHub is here if you want a read](https://github.com/azahar-emu/azahar/releases/tag/2120) Azahar also recently posted a blog post, which I found to be interesting: [Citra: 1 Year On (One Final Look Back) - this is the link to it if you're curious](https://azahar-emu.org/blog/one-year-citra-takedown/) # Cytrus (3DS emulator) v1.0.1 has been released by Sudachi dev ytrus is a Nintendo 3DS emulator for Android, Linux, macOS and Windows written in C++ *"Cytrus with the SDL3 migration (and Qt6 technically) is now available on GitHub GDrive for Windows and macOS. This is just a test right now. ︀︀ ︀︀Proceeding a successful test, this will be used in Folium. ︀︀Please test audio, input and video. All work on my system but who knows"* - Sudachi dev Downloads available for Windows and macOS: https://github.com/cytrus-emu/cytrus/releases/tag/v1.0.1 (GitHub errors out when uploading the file, Google Drive will be used for now) ------------------------------------------------------------------ # Some more 'old' Steam Deck ads Last time I posted the first two of what a designer created: mock-ups of ads done in the style of early 2000's for the Steam Deck. To me, they're most similar to the aesthetic employed by the various advertising agencies Sony used to promote the PlayStation 2. All done by RetroB0y, these are fantastic, and there's 4 more to share here for you:     ------------------------------------------------------------------ # HP Omen Handheld Well, don't get excited, this is just their reasoning why there *isn't* any such device. Yet anyway:  [Unfortunately this came from an XDA page which is now showing a 404 so...that's gone](https://www.xda-developers.com/hp-hasnt-made-omen-gaming-handheld/) ------------------------------------------------------------------ # One Last Thing [All apologies](https://www.youtube.com/watch?v=aWmkuH1k7uA) if this isn't the typical amount of things I find interesting, but...still its fun to share them here. As always, any errors are mine, formatting might be awful (or maybe not?!) and I hope you've all been well. ...but that last thing? Share what you've been playing! I'd love to hear what games you've been enjoying recently: be they AAA, AA, indie or emulated retro (or even that new level - the AAAA!) It's so fun to hear what people enjoy playing the most. Personally I've been enjoying: * Half-Life 2 for only the second time. It's *so* damn good. Playing this on my Steam Deck! * Mario Odyssey on my Switch. It's just so damn cute. Then I'll try the first Xenoblade - I've never played one of those before! **So what about you? What have you been playing?** And lastly, if you wanna find me, I'm on Mastodon more than anything:  <3
games 349 50
Apple may reduce the performance of the 3nm A17 Pro processor due to massive overheating of the iPhone 15 Pro
Apple may reduce the performance of the 3nm A17 Pro processor due to massive overheating of the iPhone 15 Pro::The problem of overheating of iPhone 15 Pro and Pro Max smartphones is becoming widespread. It is possible that Apple will be forced to take the unpopular step of reducing the performance of the latest 3nm A17 Pro chip.
technology 269 66
I asked ChatGPT-4 to create a list of historical events that occurred between 1990 and 2100. After 2021, it started to predict possible events, and then things started to get interesting.
1990 - The HTTP protocol and HTML are invented by Tim Berners-Lee, starting the World Wide Web. 1991 - Linus Torvalds releases the first Linux operating system kernel. 1992 - IBM launches the first smartphone, the Simon Personal Communicator. 1993 - Mosaic, the first graphical web browser, is launched. 1994 - Amazon is founded by Jeff Bezos. 1995 - Launch of Java by Sun Microsystems. 1996 - Nokia launches the Nokia 9000, the first cell phone with smartphone capabilities. 1997 - IBM Deep Blue defeats Garry Kasparov, the world chess champion. 1998 - Google is founded by Larry Page and Sergey Brin. 1999 - Napster is launched, beginning the era of P2P file sharing. 2000 - The dot-com bubble bursts, affecting countless technology companies. 2001 - Apple launches the iPod, revolutionizing the music industry. 2002 - SpaceX is founded by Elon Musk. 2003 - The Human Genome Project is completed. 2004 - Mark Zuckerberg launches Facebook. 2005 - YouTube is created by Steve Chen, Chad Hurley and Jawed Karim. 2006 - Twitter is launched, changing the way news and information is disseminated. 2007 - Apple launches the iPhone, revolutionizing the smartphone industry. 2008 - The first successful transplant of a 3D printed organ occurs. 2009 - Bitcoin is invented by a person or group of people under the pseudonym Satoshi Nakamoto. 2010 - Instagram is launched, influencing digital photography and social media. 2011 - IBM Watson beats humans at Jeopardy!, highlighting advances in AI. 2012 - The Tesla Model S is launched. 2013 - Edward Snowden reveals the extent of NSA surveillance. 2014 - The first successful landing of a reusable rocket is performed by SpaceX. 2015 - DeepMind's AlphaGo defeats a human Go player for the first time. 2016 - Pokémon Go becomes a global phenomenon, driving augmented reality. 2017 - The rise of machine learning and AI leads to the term "Industry 4.0". 2018 - The first autonomous air taxi flight is carried out. 2019 - The first image of a black hole is captured. 2020 - The COVID-19 pandemic accelerates the global adoption of remote work, online services and telemedicine. 2021 - China launches its own space station, Tiangong. 2022 - Artificial Intelligence is used to accelerate the development of personalized vaccines. 2023 - The first fully integrated smart cities begin to be built. 2024 - The first commercial quantum computer is launched. 2025 - Neural networks achieve near-human natural language processing. 2026 - Self-driving cars become commonplace on roads around the world. 2027 - A robot performs heart surgery without human assistance. 2028 - Autonomous cars represent 50% of vehicles in circulation. 2029 - The first human has a successful brain-machine interface implant. 2030 - The Internet of Things becomes a global infrastructure. 2031 - Artificial intelligence now makes up 5% of the global workforce. 2032 - Artificial Intelligence is used in the governance of smart cities, optimizing public services. 2033 - The first AI with legal rights is recognized, challenging traditional concepts of citizenship. 2034 - CRISPR gene editing technology is used to eradicate an inherited disease. 2035 - The first global energy grid powered by nuclear fusion is established. 2036 - The Internet reaches the mark of 10 zettabytes of data transmitted annually. 2037 - Nanorobots are used for the first time on humans for medical treatment. 2038 - P versus NP millennium problem resolved. 2039 - Neural implants allow direct interface with the Internet. 2040 - Renewable energy and storage become the main source of energy for global data centers. 2041 - Automation reaches levels that cause significant restructuring of global workforces. 2042 - The first AI is elected to public office. 2043 - An AI is elected to public office for the first time. 2044 - Blockchain is adopted as the global standard for financial transactions. 2045 - The "Singularity" is reached, where AI surpasses human intelligence by all measures. 2046 - The first human clone is created, opening ethical debates around the world. 2047 - A new type of internet based on quantum communications is implemented. 2048 - The first complete human brain emulation is performed on a computer. 2049 - Global transportation networks become fully autonomous. 2050 - The colonization of Mars begins with the first self-sustaining city. 2051 - The integration of AI in medical diagnosis reduces clinical errors by 90%. 2052 - Artificial intelligence now represents 25% of the global workforce. 2053 - Neural networks reach the complexity of the human brain. 2054 - 10G networks become the global standard, enabling never-before-seen internet speeds. 2055 - The first personal quantum computer is released. 2056 - Advances in carbon capture and storage reduce CO2 emissions to pre-industrial levels. 2057 - Speech recognition and natural language processing achieve 99.9% accuracy. 2058 - The world's oceans are declared clean after a global de-pollution initiative. 2059 - The first AI artist wins a Pulitzer Prize. 2060 - An autonomous robot is the first to be granted citizenship. 2061 - Advances in AI make accurate prediction of extreme weather events possible. 2062 - Neural implants allow controlled telepathic communication. 2063 - Social networks based on virtual reality become more popular than traditional platforms. 2064 - Autonomous robots now perform most household tasks. 2065 - An AI is named CEO of a Fortune 500 company. 2066 - QubitLang, the first quantum programming language is released. 2067 - A supercomputer solves a "Millennium Prize" problem, an unsolved mathematical question. 2068 - A cure for all forms of cancer is discovered. 2069 - Exploration of the Kuiper Belt begins, aiming to extract resources. 2070 - The colonization of Mars begins with the first self-sustaining city. 2071 - Brain-to-brain interfaces allow direct communication between humans. 2072 - Artificial Intelligence replaces lawyers in routine legal procedures. 2073 - The first school entirely run by AI opens. 2074 - A network of global sensors monitors climate change in real time. 2075 - Advances in nanotechnology enable cellular repair, effectively reversing aging. 2076 - The first medical AI performs brain surgery. 2077 - The first geoengineering project to reflect sunlight and control global warming begins. 2078 - Global quantum networks replace existing internet infrastructures. 2079 - The first world government is formed, with the participation of both humans and AI. 2080 - The first university on Mars opens. 2081 - Researchers decipher the "code of life", allowing the creation of completely new living beings. 2082 - Artificial Intelligence achieves the capacity for continuous self-improvement. 2083 - An AI composes a symphony that wins the Pulitzer Prize for Music. 2084 - Cryogenics is improved to the point of allowing the successful resuscitation of human beings. 2085 - Artificial Intelligence solves the last of the "Millennium Prize" problems. 2086 - The first human colony is established on a moon of Saturn. 2087 - The fusion of AI and biology allows the storage of digital information in living cells. 2088 - A "global brain" begins to coordinate all devices connected to the Internet of Things. 2089 - The first extinct animal is brought back to life through genetic engineering. 2090 - Artificial Intelligence now makes up 50% of the global workforce. 2091 - A quantum computer breaks all current encryption algorithms, forcing the creation of new security standards. 2092 - The first manned interstellar mission is launched, aiming to colonize an exoplanet. 2093 - The first AI wins a Nobel Prize. 2094 - The first artificial intelligence is granted citizenship in multiple countries. 2095 - Atomic-level 3D printing technology makes object replication a reality. 2096 - A fully immersive metaverse becomes the social and work environment for most people. 2097 - The first self-aware artificial life form is developed. 2098 - Dark matter is finally understood and begins to be explored as a new form of energy. 2099 - An interplanetary treaty is signed by all human colonies in the solar system. 2100 - Humanity reaches the Era of Post-Humanity, with advances in AI, biology and technology allowing the transcendence of physical and mental human limitations.
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Leaked Docs Show What Phones Cellebrite Can (and Can’t) Unlock
> ##### Leaked Docs Show What Phones Cellebrite Can (and Can’t) Unlock > > The leaked April 2024 documents, obtained and verified by 404 Media, show Cellebrite could not unlock a large chunk of modern iPhones. > > Cellebrite, the well-known mobile forensics company, was unable to unlock a sizable chunk of modern iPhones available on the market as of April 2024, according to leaked documents verified by 404 Media. > > The documents, which also show what various Android handsets and operating system versions Cellebrite can access, provide granular insight into the very recent state of mobile forensic technology. Mobile forensics companies typically do not release details on what specific models their tools can or cannot penetrate, instead using vague terms in marketing materials. The documents obtained by 404 Media, which are given to customers but not published publicly, show how fluid and fast moving the success, or failure, of mobile forensic tools can be, and highlights the constant cat and mouse game between hardware and operating manufacturers like Apple and Google, and the hacking companies looking for vulnerabilities to exploit. > > Analysis of the documents also comes after the FBI announced it had successfully gained access to the mobile phone used by Thomas Matthew Crooks, the suspected shooter in the attempted assassination of former President Donald Trump. The FBI has not released details on what brand of phone Crooks used, and it has not said how it was able to unlock his phone. > > The documents are titled “Cellebrite iOS Support Matrix” and “Cellebrite Android Support Matrix” respectively. An anonymous source recently sent the full PDFs to 404 Media, who said they obtained them from a Cellebrite customer. GrapheneOS, a privacy and security focused Android-based operating system, previously published screenshots of the same documents online in May, but the material did not receive wider attention beyond the mobile forensics community. > > For all locked iPhones able to run 17.4 or newer, the Cellebrite document says “In Research,” meaning they cannot necessarily be unlocked with Cellebrite’s tools. For previous iterations of iOS 17, stretching from 17.1 to 17.3.1, Cellebrite says it does support the iPhone XR and iPhone 11 series. Specifically, the document says Cellebrite recently added support to those models for its Supersonic BF [brute force] capability, which claims to gain access to phones quickly. But for the iPhone 12 and up running those operating systems, Cellebrite says support is “Coming soon.” > > > A SECTION OF THE IOS DOCUMENT. IMAGE: 404 MEDIA. > > The iPhone 11 was released in 2019. The iPhone 12 was launched the following year. In other words, Cellebrite was only able to unlock iPhones running the penultimate version of iOS that were released nearly five years ago. > > The most recent version of iOS in April 2024 was 17.4.1, which was released in March 2024. Apple then released 17.5.1 in May. According to Apple’s own publicly released data from June, the vast majority of iPhone users have upgraded to iOS 17, with the operating system being installed on 77 percent of all iPhones, and 87 percent of iPhones introduced in the last four years. The data does not break what percentage of those users are on each iteration of iOS 17, though. > > Cellebrite offers a variety of mobile forensics tools. That includes the UFED, a hardware device that can extract data from a physically connected mobile phone. The UFED is a common sight in police departments across the country and world, and is sometimes used outside of law enforcement too. Cellebrite also sells Cellebrite Premium, a service that either gives the client’s UFED more capabilities, is handled in Cellebrite’s own cloud, or comes as an “offline turnkey solution,” according to a video on Cellebrite’s website. > > That video says that Cellebrite Premium is capable of obtaining the passcode for “nearly all of today’s mobile devices, including the latest iOS and Android versions.” > > That claim does not appear to be reflected in the leaked documents, which show that, as of April, Cellebrite could not access from locked iOS phones running 17.4. > > The second document shows that Cellebrite does not have blanket coverage of locked Android devices either, although it covers most of those listed. Cellebrite cannot, for example, brute force a Google Pixel 6, 7, or 8 that has been turned off to get the users’ data, according to the document. The most recent version of Android at the time of the Cellebrite documents was Android 14, released October 2023. The Pixel 6 was released in 2021. > > > A SECTION OF THE ANDROID DOCUMENT. IMAGE: 404 MEDIA. > > Cellebrite confirmed the authenticity of the documents in an emailed statement to 404 Media. “Similar to any other software company, the documents are designed to help our customers understand Cellebrite’s technology capabilities as they conduct ethical, legally sanctioned investigations—bound by the confines of a search warrant or an owner’s consent to search. The reason we do not openly advertise our updates is so that bad actors are not privy to information that could further their criminal activity,” Victor Ryan Cooper, senior director of corporate communications and content at Cellebrite, wrote. > > “Cellebrite does not sell to countries sanctioned by the U.S., EU, UK or Israeli governments or those on the Financial Action Task Force (FATF) blacklist. We only work with and pursue customers who we believe will act lawfully and not in a manner incompatible with privacy rights or human rights,” the email added. In 2021 Al Jazeera and Haaretz reported that a paramilitary force in Bangladesh was trained to use Cellebrite’s technology. > > Cellebrite is not the only mobile forensics company targeting iOS devices. Grayshift makes a product called the GrayKey, which originally was focused on iOS devices before expanding to Android phones too. It is not clear what the GrayKey’s current capabilities are. Magnet Forensics, which merged with Grayshift in 2023, did not immediately respond to a request for comment. > > Cellebrite’s Android-focused document also explicitly mentions GrapheneOS in two tables. As well as being an operating system that the privacy-conscious might use, 404 Media has spoken to multiple people in the underground industry selling secure phones to drug traffickers who said some of their clients have moved to using GrapheneOS in recent years. > > Daniel Micay, founder of GrapheneOS, told 404 Media that GrapheneOS joined a Discord server whose members include law enforcement officials and which is dedicated to discussions around mobile forensics. “We joined and they approved us, with our official GrapheneOS account, but it seems some cops got really mad and got a mod to ban us even though we didn't post anything off topic or do anything bad,” Micay said. > > There is intense secrecy around the community of mobile forensics experts that discuss the latest unlocking tricks and shortcomings with their peers. In 2018 at Motherboard, I reported that law enforcement officials were trying to hide their emails about phone unlocking tools. At the time, I was receiving leaks of emails and documents from inside mobile forensics groups. In an attempt to obtain more information, I sent public records requests for more emails. > > “Just a heads up, my department received two public records request[s] from a Joseph Cox at Motherboard.com requesting 2 years of my emails,” a law enforcement official wrote in one email to other members. I learned of this through a subsequent leak of that email. (404 Media continues to receive leaks, including a recent set of screenshots from a mobile forensics Discord group). > > Google did not respond to a request for comment. Apple declined to comment.
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